Computers these days are a must to conduct an all round study procedure! They are responsible for helping students, engaging them in cognitive activities that plays a very important role to implement in scientific practice and to understand the nature of scientific knowledge, which is difficult in traditional science classrooms.

Computer programs play a very important role in the education factor and can be designed to create "models" for experimental purpose (virtual labs), which a student can use, and the same time the student can discover within  himself as to what happens in a given situation.

The fact is that if you will be able to master computer education, then the computer provides the opportunity for experiments to be carried out which would not be demonstrated in real life, because we all that because of dangers, costs, etc. The computer can be used again and again with different sets of data so that one is able to study a lot of cases at the same time. Students, who are mainly involved in higher education and especially those students who are studying science & technology can use the computer as a computational tool also.

Now
let us discuss something about Interactive multimedia- in this case, the person who is involved in teaching,  has the ability to to control and interact with the components as needed. The integration of multimedia technology into the communication environment is geared up with a lot of ability and potential to transform the student from passive recipients of information into someone who is an active participants in a media rich learning process. That means that he will be geared up with practical knowledge!

Now we have to elaborate further, it is said that a multimedia presentation is equipped with a number of elements (Building blocks) such as text. And the statement is absolutely true!
The main thing is that to implement tech savvy knowledge and at the same time to implement practical knowledge a teacher can integrate video and audio into their lecture for :

• Setting the environment of classroom.
• Providing ambient sounds.
• Presenting historical facts.
• Illustrating an industrial process.
• Delivering a welcoming message to or form a subject specialist of official. • Teaching a craft technique.
• Showing a walk through of a building, such as museum.